Archive for the ‘Virtual Worlds development and future’ Category

3pointD.com » Blog Archive » Mitch Kapor on the Power of Second Life

September 27, 2007

3pointD.com » Blog Archive » Mitch Kapor on the Power of Second Life
2006

Discusses, among other things, early developments in SL

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» Virtual Worlds | The Social Web | ZDNet.com

September 26, 2007

» Virtual Worlds | The Social Web | ZDNet.com
Category: Virtual Worlds

Virtual_Worlds – conference

September 26, 2007

Virtual_Worlds
Law and Governance and Virtual Worlds

Virtual worlds are a subset of the rapidly expanding gaming industry. Unlike in a game, however, virtual world users are not engaging with a clear and comprehensive rule system or with an experience in which there is a beginning or an end. Rather, in virtual worlds players engage with each other in almost all forms of existing social interaction – and are also creating a new range of social interactions.

The most prominent virtual world, SecondLife.com, has seen its membership increase from one million in October 2006 to five million users in late March 2007. SecondLife has casinos, schools, stores, banks as well as sex sites and crime. It is, in other words, an environment which present interesting research opportunities on the nature and role of government as it emerges in these environments.

Consider a governance spectrum within virtual worlds.

Top 10 Opportunities in Virtual Worlds

September 26, 2007

Top 10 Opportunities in Virtual Worlds

Richard A. Bartle: Players Who Suit MUDs

September 26, 2007

Richard A. Bartle: Players Who Suit MUDs